BEYOND THE RED LINE

... is an undying endeavor to make the best space survivalist simulator possible, against all odds. And it's not affiliated with NBC/Universal.

Oh yeah?

Yes. The Beyond the Red Line demo is a stand-alone conversion of Freespace 2. A test run; an experimental release; you know, just a demo.

Fascinating. What's going on with development? Is it over, dead--omg, tell, tell!

Dead we are not. But in a nutshell, being ensconced in the crucible of (in)sanity.

Um...

The trial run established countless things--both paltry and key, and helped in the realization that Beyond the Red Line can only be made by discriminating fans... for the discriminating fan.*

So when can a release be expected?

TwoWEEKS.

...Excuse me?

Kidding. Creating work of substance isn't a walk in the park, so if you're in for the long haul, you will be glad you stuck around.

But what do you expect me to do in the meantime?!

Be patient, don't harass, offer us specific skillsets if you're so inclined--but ONLY if you understand the concept of "follow-through", and check out the mailing list for official news and updates you won't get anywhere else.

 

 

* = In October 2008, a part of the fluctuating team officially announced that they had dropped the Beyond the Red Line development to work on a different project; one that is in no way affiliated with the current BtRL vision. Discussing the whys and hows is pointless when development of the full game is our highest priority.

hit counter